
Overview
Remy is a wearable assistant designed to help teenagers manage Type 1 diabetes with less stress and more confidence. Our team of four created Remy after discovering that existing insulin pumps are outdated, intimidating, and not teen-friendly.
Problem
Current devices are intimidating and outdated.
• Teens feel embarrassed or overwhelmed—management feels burdensome.
• Manual carb counting is time-consuming and restrictive.
• Design is outdated compared to the intuitive tech teens use daily.

Why This Matters
We use mobile devices every day that are intuitive, friendly, and beautifully designed. Medical devices should feel just as simple. Why can’t managing a chronic illness be as seamless as using your phone?
Research and Insights
Research Goal
Understand how teenagers experience existing insulin pumps and identify usability gaps that make diabetes management harder.
What We Did
• Analyzed leading devices on the market (Medtronic Minimed, OneTouch Ping, Omnipod)
• Compared features, usability, and design choices
• Evaluated pros and cons through the lens of teenage users (ease of use, discretion, and time burden)
Key Findings
• Devices are heavy-duty but intimidating — buttons, menus, and screens are confusing.
• Many pumps require manual carb counting, making daily use time-consuming.
• Design feels outdated compared to modern consumer tech (phones, wearables).
• Some progress exists (wireless pumps, waterproofing), but usability is still limited.


How it works

Wearable and Insulin Patch

Remy Screens


Developing Remy
Early testing confirmed the value of integrating the glucose meter, keeping the design discreet, and removing cables through wireless functionality. Clear, intuitive interactions also stood out as a strength. However, users needed easier ways to share history with providers, more flexible input methods, a simpler unlock process, and better detection of high and low sugars. These insights guided the next iteration of Remy.

Updated Figma Wearable Prototype
Although the Remy project was originally created a few years ago, I recently revisited it and built this updated wearable prototype in Figma Make AI. This was a fun way to modernize the concept, experiment with new design tools, and explore how the experience could look today with more polished UI and interactions.

Reflection
Remy is one of the projects I’m most proud of because it represents why I became a designer in the first place—to create solutions that improve people’s lives. Working on a wearable that could help children manage diabetes with less stress and more freedom was deeply meaningful. Health tech has always been a goal of mine, and this project showed me how design and emerging technology can come together to give people a better quality of life. It reminded me that my work isn’t just about interfaces or flows—it’s about helping real people live more fully.
